Our Kickstarter campaign Have you ever looked up in the sky, watching the plane cross the sky, and wondered “how did they do it”? Now you can explore the history of transportation with a mobile game that’s loosely based on it. You start with just a horse, thrown into 4500 BC, and then progress to unlock more diverse means of transportation and develop a network of routes. Time Traveler is a missions-based game, with the main goal being to travel around the world in order to help the main protagonist Roby travel back to the future. Yes, Roby is stuck in the past after accidentally using an ancient artifact on an archeological dig-site.
The game has a compelling story with multiple twists of fate and fortune for you to explore. YOU get to be involved in the making of the first wheel, the first chariot, you even are the very first horse rider. You’re also going to be engaged in building the Great Wall of China, while you will have to help denounce the idea of Earth being just a flat plane (or will you?). The missions are mostly based around transportation, where you need to transport an item from place A to place B. An interactive hand-drawn map helps you set the right path, while it is your job to actually travel the path.
The core of Time Traveler is a sideway-scrolling road with obstacles that you need to avoid. These path blocks take less than five minutes on average to finish, so the game can be easily digested in small portions and is therefore suitable for the casual gamers as well. By progressing the story you also unlock special abilities that help you travel the road more easily, while upgrading the paths will cut down your travel time.
Furthermore, the game features an infinite mode, where you are able to compete with your friends for the top leaderboard position. Time Traveler is being developed by three indie developers from Spain and Slovenia and is currently being funded through a Kickstarter campaign. As we are a startup in a true sense of the word, we do not actually have any budget, as we are just really getting into the mobile games production.
The game is going to be available for Android at first, with other platforms (including but not limited to iOS) planned for the future. The idea for the game was born back in July 2014 an we have been making slow but constant progress ever since. The main obstacle for us is really the funding, as we need to perform other jobs as well, in order to actually support our lives. In the end we are just three passionate indie developers, that want to make it happen for us.
Therefore we will greatly appreciate you backing, sharing and spreading the word about our project. Also do not hesitate to contact us with any questions you may have. Follow us: Twitter Facebook Google+