A game currently known as Project Bucks is currently being developed by Stephen Wilson, a 23 year old programmer from Glasgow. Full details on the game are not yet public, however there are some details on its Thunderclap campain. An Indiegogo campaign to fund the full development of the game is set to launch on the 29th November.
The idea behind Project Bucks is that anyone can load up the game, look through the challenges people have created, pay for a shot and potentially win money. That’s cool enough as it is, given that the game turns out to be as fun as it’s made out to be. But hey, it’s been done before. What makes this a real game changer (pun sort of intended) is that the challenges within the game are created by players, and the creators take half the profits their challenges generate, which could potentially be a staggering amount.
If you’ve ever played the game Happy Wheels, imagine that but with money involved. Kind of. At least the concept of games/challenges being created in a sandbox physics-based world. The game is intended to be fun no matter what, so free-to-play features are planned too, so that anyone can enjoy the game.
The real question here is, how much money could any random person make playing this game, both players and creators? Well for players, it greatly depends on the challenge they play. It may be entirely odds-based, in which case it’s not much different than getting a scratch card. On the other hand it may be a simple case of highest score wins all, which almost entirely skill based. Say for example, 200 people attempted a challenge at an average of £5 placed per person, that’s £1000 in the pot. Half of that goes to the jackpot winner, so £500 won for the sake of the price of a lunch and a shot of a fun game. So what about creators? Well take that same example, the profit would be £500, which is split down the middle, so the creator takes the £250. Yes it’s less money than the winner, but the only risk a creator takes is whatever they paid to put into the starting pot (which would likely be around £10) and the risk that someone wins before more money is put in the pot.
Overall, the game has the potential to be a great thing. It could put yet another money-making tool into the world wide web. Anyone interested in the game will just have to hold on for more info, and can sign up to the Thunderclap to help the project gain the attention it needs when the Indiegogo campaign launches.