BARBARIANS OF HEAVY METAL

Barbarians of Heavy Metal (BoHM) is a Table-Top Roleplaying game set in the post-apocalyptic 31st century where sonic technology and centuries of warfare have created the Metalsphere: a series of interstellar feudal empires based around the veneration of the Rocktagon: the Eight Great Schools of Rock.

Players take on the role of Metalheads, knights of the 31st century who roam the Metalsphere in pursuit of fame and glory. They are sonic warrior-wizards who possess rare and powerful Superstring Manipulators, sonic weaponry in the shape of musical instruments that can vibrate the underlying structure of the universe, bending it to the whim of the virtuoso musician. The most elite Metalheads are granted the privilege of ‘Riding the Heavy Metal’: Titans! These giant robot combat vehicles tower over the battlefield and possess the power of an entire tank battalion. The nobility of headbanger society, those who possess these massive behemoths are, by definition, more metal than everyone else: the rock stars idolized by a society of rock stars.

Barbarians of Heavy Metal isn’t just another RPG. It is a new way forward for table-top RPG publishing in the 21st century. In addition to a book and PDF, BoHM will also be released as a Digital Boxed Set. For more information, visit our Kickstarter

the author

Jabberwocky Media is a multi-media production house and game company run by two professionals with decades of experience in their respective fields. NATHANIEL TORSON A multi-media and game designer, Nathaniel is the author and designer of Barbarians of the Aftermath and has contributed (and continues to contribute) writing, layout, graphic and game design on the Doctor Who RPG line for Cubicle 7, including the 11th Doctor Core Box revision (layout, graphic design, writing and game design), Aliens & Creatures (writing and game design) and The Time Traveller's Companion (the whole temporal enchilada). He has also written and produced an audio play, The Improbable Adventures of Dylan Darby, and is currently working on moving gaming into entirely new formats and mediums, including digital/table-top hybrids and mobile interactive audio games, as a grad student at the University of Texas at Dallas. ANGELO LOMBARDI By day, Angelo Lombardi is a business man. He is the Executive Vice President and Chief Operating Officer for La Quinta Inn & Suites, a major owner/operator in the limited service hotel segment. By nights, he's a gamer. Board games, miniatures, card games and role playing. He plays them all. Traveling for a living has allowed Angelo to look under the hood of the game industry. He has visited hundreds of game stores all over the world, met with game designers, producers and hobby pod-casters. Introduced on the D6 Generation as the "Executive Gamer", he has a unique perspective on the game industry. Combining his experience in the business world with his passion for gaming brings a unique perspective on game design and production.