Fan-loved Epic Adventure Game “Riddle of the Sphinx” is rebuilt in Real-Time 3D, showcasing one of the Seven Wonders of the Ancient World.
MOSELLE (SAINT LOUIS), Missouri — LifeTree Games, creators of the best-selling Egyptian adventure, “Riddle of the Sphinx”, have turned to Kickstarter to announce the launch of the exclusive 15th anniversary edition of their 1999 hit classic, now featuring real-time 3D rendering.
Described as a popular mystery-adventure game, “Riddle of the Sphinx” is set within and around the ancient Egyptian monuments. Backed by extensive detailed research and painstaking recreation of the existing Giza Plateau, Great Sphinx, and Great Pyramid — one of the existing Seven Wonders of the Ancient World — major levels of the game involve exploring real-life archaeological finds, then taking those discoveries to the next level.
Players are tasked with unraveling a series of mysteries surrounding the disappearance of an ancient cursed scroll, which claimed the life of famous archeologist Sir Gil Blythe. The storyline takes players through life-like 3D environments, including hidden corridors, ancient tombs, and secret chambers. By the end of the game, players will become fully immersed Egypt’s enigmatic landscape.
“This 15th anniversary edition in real-time 3d is breathtaking, with discoveries around every corner, for every player age group. With its family friendly story, intellectual puzzles, and non-violent exploration of its beautiful environments, this is a great educational game for children and parents.”
– Jeff Tobler, co-developer of Riddle of the Sphinx
Husband and wife team, Jeff and Karen Tobler, originally released Riddle of the Sphinx in 1999 after 6 years of research and development. Quickly becoming a hit, the game was adopted as a mainstay of the mystery-adventure category. The team, now joined by their two sons, has turned to Kickstarter to reboot the franchise and utilize newly available 3D technology to enhance the game play.
“One aspect of Riddle of the Sphinx that intrigued me was the age-range of players who were impacted. After the initial release in 1999, we expected younger gamers. But it surprised us that parents were playing with their children, older house-bound players could ‘escape’ through the game and even long-distance engaged couples played over the phone.”
“It was really encouraging that Riddle of the Sphinx was the tool for people to share time with each other and create lasting memories. We are excited to see new relationships forged and more memories made with the new version,”
– Karen Tobler, Co-Creator of Riddle of the Sphinx
LifeTree Games is offering unique Kickstarter pledge rewards to backers of the 15th anniversary edition including backers having their art immortalized within Riddle of the Sphinx.
For more information visit lifetreegames.com or www.kickstarter.com
About LifeTree Games
LifeTree Games (formerly Omni Creative Group, Int’l) was started in 1991 by husband-wife team, Jeff and Karen Tobler. In 1994, they began work on Riddle of the Sphinx, a project that started as a means to virtually explore the Giza Plateau, Great Sphinx, and Great Pyramid. The story grew to include the fulfillment of the many theories, lore, and myths of secret chambers, hidden corridors, and lost treasure associated with the Great Pyramid — the response was phenomenal! Riddle of the Sphinx and its sequel The Omega Stone continue to be sold and played worldwide.
Contact
For a digital press kit visit /press, or for more information, contact:
Jeff Tobler, Lead Developer
jeff@lifetreegames.com
Phone +1 (314) 650-4222
Fax +1 (314) 485-4100